
Modeled a set of different types of 45 caliber bullets and their casings. Then after setting up proper UVs I created shaders and set up 3D lighting for the scene. The lighting is my focus on this and it isnt just the make pretty button. There are areas where I lit inside casings and other [...]

3D Art focusing on 3D Lighting. In the images Ive used everything form focus and point lighting to 3 point light setups to HDRI and FG mixed together to get the look and feel I need. Garry Lewis – 3D VFX Art Director

I came by a way to manipulate shaders producing the firey background seen here. Garry E. Lewis – 3D VFX Department Art Director

Images of a model used in the Digital Tutors tutorial I made this July 2011. This set of images includes the final beauty render of the zbrush model sculpt. Then following that are the render passes for lighting, Ambient Occlusion, and more. Garry E. Lewis – 3D VFX Department Art Director