2011 Fall VFX ShowReel
2011 Fall VFX ShowReel Shotlist/Breakdown
Breakdown:
Intro- all work my own. 3d modeling, shade, lighting, animation, rendering.

Shiney Robots- all work my own. 3d modeling, shade, lighting, animation, rendering.

Charger- all work my own. 3d modeling, shade, lighting, animation, rendering.

Vents in the ship- all work my own. 3d modeling, shade, lighting, animation, rendering.

Spheres are alive- all work my own. 3d modeling, shade, lighting, animation, rendering.
The spheres- another concept I made for an un-named project at work. All the models and shading lighting is my work. I recently composited the final touches of vapor that expelled just before the hatches open.

Helicopters- Vortex media shot the footage and I replaced the sky and tracked several scenes before including the helicopters. I modeled and textured and lit the helicopter using maya and tracking was in pftrack, and composite used both nuke and after effects cs5.

Soldiers before impact- this is another portion of the video shot by vortex media on the RED. In this I removed wire and add particle smoke and dust before during and after a rocket enters the scene. The rocket is real and the dirt explosion is as well. I replaced the smoke and matched it to the scene on this shot using 3d particles, and 2d compositing.

Ending 3d- all work my own. 3d modeling, shade, lighting, animation, rendering, and editing.